Login  * FAQ
It is currently Sun May 19, 2024 6:40 am

All times are UTC + 1 hour




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 68 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject:
PostPosted: Sun Aug 20, 2006 8:27 pm 
New 2006 Concept Camaro pacecar found @ http://houseofhardtops.50megs.com/catalog_3.html

Image

Image


Top
  
 
 Post subject:
PostPosted: Sat Oct 07, 2006 5:28 am 
Offline
Racing For Position
Racing For Position
User avatar

Joined: Thu Mar 23, 2006 11:56 pm
Posts: 878
Location: Corby, Northants.
Caspar wrote:
Here is a finished file for the pacetrucks that has 5 skins included. Extract to each series folder you like to change: pacetrucks.zip

Is there anyway to make it work with just one of the colours of truck? I tried taking out pacecar1.mip-pacecar4.mip and just leaving in pacecar5.mip (the orange one) but it won't work, keeps trying to map the ingame pace car onto the truck shape pacecar. They all work if they are ALL left in, just won't work if I only leave in the one I want :?

_________________
#5 Rammstein Chevy
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Oct 07, 2006 7:10 am 
Offline
1000+ posts! I'm a V8T nutter!
1000+ posts! I'm a V8T nutter!

Joined: Thu Mar 16, 2006 7:25 pm
Posts: 1849
Location: Vienna
without garantuee:

make an folder where u have copied the one u like five times and rename it so the renamed matches the now existing 5 diffrent ones....

so he should always load the "same" file ;)

MZ

_________________
Team Boss of Epix Racing Team
http://epixracing.com
Image


Top
 Profile  
 
 Post subject:
PostPosted: Sat Oct 07, 2006 11:21 am 
Why would you want that :P

You need to copy the pace truck mip you want to use, copy it 4 times and name them pacecar.mip, pacecar2.mip up to pacecar5.mip.


Top
  
 
 Post subject:
PostPosted: Sun Oct 08, 2006 12:20 am 
Offline
Racing For Position
Racing For Position
User avatar

Joined: Thu Mar 23, 2006 11:56 pm
Posts: 878
Location: Corby, Northants.
Great minds think alike MZ, the same idea came to me earlier, dunno why it didn't occur to me last night :roll:. Will try it as soon as I get a chance.
Caspar wrote:
Why would you want that :P

Simple reason, the other colours just don't stand out - black, dark green, dark blue. Not the easiest to spot quickly. The old V8T pace cars used to be orange, whatever happened to them.

You can probably tell I've finally got round to trying the various suggested add-ons and tweaks :lol:. Skies, smoke, new gauges inside and out, pacetrucks, fog (can't really tell any difference with this one).
Only ones I didn't like are the reflections. The first one suggested in this thread was awful, made the car almost completely white, the second just looked like slightly duller versions of the original reflections.

Next on the list is Superspeedway.nets major update :D.

_________________
#5 Rammstein Chevy
Image


Top
 Profile  
 
 Post subject:
PostPosted: Tue Oct 17, 2006 11:29 pm 
I noticed some had problems with the latest reflections I posted here and that it’s just too bright. Well now I update them and these are ingame pictures of how my game looks like:

Image

Image

Image

Here are the files for windows and overall reflections on the cars:

new_reflections_v2.zip

As you know installation is simple just put them in your \NASCAR Racing 2003 Season\series\cup folder and copy the files to the other mods if you so like as well. You will get the same GFX if you put them in the "cts" respectably "gns" folder!

But what you also need to do to get optimal performance and same kind of look, is that you need to get this following zipfile containing two more files; "s_environ.mip" and "c_environ.mip", and copy these two files to every single one of the tracks (folders) inside the Nascar Racing 2003 Season installation.

Get these here:

environment.zip


Top
  
 
 Post subject:
PostPosted: Wed Oct 18, 2006 5:16 am 
Offline
Racing For Position
Racing For Position
User avatar

Joined: Thu Mar 23, 2006 11:56 pm
Posts: 878
Location: Corby, Northants.
Thanks for putting in the effort but those reflections just won't work for me, gives a white haze over the entire car. Was searching the superspeedway.net forums and noticed a couple of others with the same issue but no cure it seems :(

_________________
#5 Rammstein Chevy
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Oct 18, 2006 6:14 am 
That's very strange, I mean the game can't make up its own graphics but it has procedures how to open files and such. I also had the bright relfection problem but I just changed files and that was it.


Top
  
 
 Post subject:
PostPosted: Wed Oct 18, 2006 3:56 pm 
Offline
Racing For Position
Racing For Position
User avatar

Joined: Thu Mar 23, 2006 11:56 pm
Posts: 878
Location: Corby, Northants.
Caspar wrote:
That's very strange, I mean the game can't make up its own graphics but it has procedures how to open files and such. I also had the bright relfection problem but I just changed files and that was it.

I'll post a screenshot to show you what I mean when I get a chance.

_________________
#5 Rammstein Chevy
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Oct 18, 2006 7:02 pm 
Offline
Site Admin
User avatar

Joined: Tue Mar 14, 2006 6:53 pm
Posts: 2297
Caspar wrote:
But what you also need to do to get optimal performance and same kind of look, is that you need to get this following zipfile containing two more files; "s_environ.mip" and "c_environ.mip", and copy these two files to every single one of the tracks (folders) inside the Nascar Racing 2003 Season installation.

Get these here:

environment.zip


Including the night tracks? :shock:

_________________
Folco Banfi
#17 Pepsi X / Top Gear Chevrolet


Top
 Profile  
 
 Post subject:
PostPosted: Wed Oct 18, 2006 10:16 pm 
The original tracks is 26 folders really, not that many.


Top
  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 8:19 pm 
Offline
Pole Sitter
Pole Sitter
User avatar

Joined: Sun May 28, 2006 12:33 am
Posts: 379
Location: Minnesota USA
Casp:

I installed the new reflections and environment files - really like the way it looks but have seen the grandstands flickering to black in the rearview mirror occasionally? Any idea what might be causing it?

Thanks

Dave

_________________
Dave Luoto - #91
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 5:57 pm 
Sorry but I have no idea about that one, try ask on Superspeedway.net forum

Does this flickering occur ahead of you when driving too? Sounds like something with the environment update, systems sometimes respond different to updates.


Top
  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 6:13 pm 
Offline
Pole Sitter
Pole Sitter
User avatar

Joined: Sun May 28, 2006 12:33 am
Posts: 379
Location: Minnesota USA
No, I've just seen it in the mirror. I'm working on a new installation so have yet to do the graphics tweaks to the .ini file. Hopefully that will straighten it away....

_________________
Dave Luoto - #91
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 08, 2007 4:08 pm 
Offline
Racing For Position
Racing For Position
User avatar

Joined: Wed Jun 21, 2006 8:24 pm
Posts: 898
Location: Holland
Caspar wrote:
New 2006 Concept Camaro pacecar found @ http://houseofhardtops.50megs.com/catalog_3.html

Image

Image


can some one send me this pace car please?

kind regards,

DaveyZ

_________________

Image

Thomas Hendrickson is a muppet... :D


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Fri Jun 08, 2007 5:33 pm 
Offline
Pole Sitter
Pole Sitter
User avatar

Joined: Wed Mar 22, 2006 7:57 pm
Posts: 201
Location: Stevenage
Davey Z wrote:

can some one send me this pace car please?

kind regards,

DaveyZ


The sites moved servers, you can download the file from here:

http://www.freewebs.com/simlinez/nextelresources.htm

_________________
Matt Gatherar
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jun 20, 2007 1:45 am 
Some stuff I been working on, made new reflections to CUP (GNS) and CTS today and also track reflections. Been updating this interior which turned out pretty sweet. I'm done and thinking of doing a super update for everyone to download, keeping it somewhat limited to this forum.

Image

Image


Top
  
 
 Post subject:
PostPosted: Wed Jun 20, 2007 9:56 am 
Offline
Pole Sitter
Pole Sitter

Joined: Wed May 17, 2006 9:26 pm
Posts: 203
HEya, Cool thread Casper.

I got my game looking good now.

2 questions.

Firstly, How do you get such a good detailed crowd? Mine just look like some1s just got 20 differnt colour cans of paint and thrown over a stadium, yet yours looks like actuall people, the way they stand up.

Secondly, I cant find anywhere to get the track updates ( you know the updates on the original tracks ) does anyone know where I can download a copy?

Thanks v much.
Ben.

_________________
Ben Gilliard


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jun 20, 2007 12:19 pm 
The spectator graphics is track specific and there's just the custom/updated tracks which has it. You can't add it to the original tracks without getting a mismatch when joining a server. Can't find a mirror or link for the 300+ MB mega update on the SSW homepage either, maybe it pops up some time.


Top
  
 
 Post subject:
PostPosted: Wed Jun 20, 2007 2:49 pm 
Offline
Pole Sitter
Pole Sitter

Joined: Wed May 17, 2006 9:26 pm
Posts: 203
Ok mate, ill keep looking

_________________
Ben Gilliard


Top
 Profile  
 
Display posts from previous:  Sort by  
 [ 68 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron




Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
© 2008 V8Thunder.