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 Post subject: New COT Rims
PostPosted: Sun Feb 13, 2011 4:46 pm 
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1000+ posts! I'm a V8T nutter!
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Joined: Thu Oct 21, 2010 8:18 pm
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Location: Duisburg,Germany
What do you think ?

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#28 Havoline Ford>>>>>>>>>>"Cool Under Fire"<<<<<<<<<<


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 Post subject: Re: New COT Rims
PostPosted: Sun Feb 13, 2011 6:50 pm 
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Looks much better Peter.


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 Post subject: Re: New COT Rims
PostPosted: Sat Feb 19, 2011 5:05 pm 
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Joined: Wed Apr 30, 2008 5:17 pm
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Location: Stadskanaal
Is there a way to make them work in NR2k3? Or does nr2k3 generate 1 type of rim in the game.


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 Post subject: Re: New COT Rims
PostPosted: Sat Feb 19, 2011 7:31 pm 
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There is a way, not sure if Peter understood my instructions though :lmao:

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 Post subject: Re: New COT Rims
PostPosted: Sat Feb 19, 2011 10:05 pm 
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1000+ posts! I'm a V8T nutter!
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Joined: Thu Oct 21, 2010 8:18 pm
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Location: Duisburg,Germany
The Problem is,if you are changing the Rim Mip File,...all cars will taken the changing.

I am a Interested painter and will try every time to work out the best i can.

But sometimes the way i like to go is not the way the game like.

Thats the situations i hate most.

During this work i can understand whats going on inside the game.

I have a lot of fun with this kind of paintjobs.

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 Post subject: Re: New COT Rims
PostPosted: Sat Feb 19, 2011 10:46 pm 
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yup, it's either all cars or none unfortunately, the Indycar mod was the only one that had the wheels mapped to the template to allow that (I think, been a while since I looked at the code for that).

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 Post subject: Re: New COT Rims
PostPosted: Sun Mar 20, 2011 2:39 pm 
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1000+ posts! I'm a V8T nutter!
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Joined: Wed Apr 30, 2008 5:17 pm
Posts: 2422
Location: Stadskanaal
In the race i can see a few driving with coloured rims. How can i alter the colour of the rims?

Edit: found it. There is a mask layer which can be selected to color the rims. Cool.


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