Cruo wrote:
sim racing is harder than real driving.
If something is easy to do and everyone does it, it becomes hard to be competitive.
I'd like to think that you can get a better feel for the car and the tyres in real life, but the conditions also change more.
Personally, if I got into a real car, I'd probably get confused as to why it doesn't have the same physics inaccuracies as the sims, or what the heck I'm supposed to do with that much steering rotation. (I have a driver's licence, I swear. ^^ )
Cruo wrote:
That guy Bonito(and some ohters) proved it.
So Carsten have a big chance.
That's flattering for both you and me. I say we should make it a two-car team because a driving god like me obviously can drive two cars at once
/s
The only point of reference for me is Norbert Michelisz, and even that comparison is stretching it.
Anyway, we have roughly the same GPLRank handicap. He got there in 1-2 years, it took me 5 or so. Just saying.
And what even would that mean? The closest to GPL would be something like an overpowered Caterham/Lotus Seven. Doesn't say a lot about touring cars or even single seaters.
I can tell you I'm not very good with downforce cars. Way too quick for my reflexes, at least until I get some memory from wrecking 5 times, provided I can remember the wreck. And then the track changes. Aaaand we're out of backup cars. And out of backup Carstens.
Oh, and my racing career died on the day my mother put her fears before my interests. Pretty much Day 1 and it took a while until I was allowed to go around in those sluggish go karts every now and then. Then again, I had no intentions to start as late as Damon Hill or Bruno Senna and won't be now. If I had thought it was supposed to happen, it would have.
A guy I raced with in EOLC was 7 tenths or more than a second slower than me, depending on the track. I got to his home karting track where his Formula Student team that he was part of used to test and in rental karts he was quicker than me. To be fair, I was learning the layout, karts don't have equal power, and all that, but still.
I also remember that I loved it when my (now closed) hometown's indoor track had an oil spillage. Finally the throttle did something!
I don't have much physical strength or endurance to begin with, so being able to steer with the throttle helps a lot.
Has anyone ever noticed I often use less of the track and stay well off the wall on exits? I'm actually surprised I can do Indy and Rockingham (UK) that well in NR2003. I'd have to work on that a lot in real life.
I read much of Ross Bentley's Speed Secrets series around 2008 when I was learning to heel'n'toe and one of his drivers he was coaching struggled with getting close to the wall. So, at least I'd know where to start (reading).
Ian-S wrote:
If you ignore the physical side of it, with all other things being equal sim is harder because there is only one input other than sound, visual stimulation from the screen.
Don't forget FFB.